What do we do in the face of overwhelming timing complexity? Sometimes we are crushed under the beats. Sometimes we unconsciously ignore what we have yet to learn. And other times we find one simple rhythm to follow and work our way from there.
Just listen to these rhythms. 2nd song starts @ 2:50. 3rd @ 7:11
It's hard to imagine a game that uses the dynamic of space (2D/3D) and not the dynamic of time as well. Turn-based gameplay is very easy to understand largely because progression is player controlled and numerous actions can be executed one at a time (individual mechancics) before the turn ends. These features create very clean gamepaly experiences. However, real time is a entirely different machine. Even when it bends under slowdown or bullet time, time marches and everything else moves with it dozens of times per second. This real time dynamic naturally creates very fluid actions and reactions and therefore very complex gameplay. This article series will focus on how we embrace and simplify the complexity of real time.