Critical-Casts Episode 1: Dyad
  
    Monday, August 20, 2012 at 9:38AM
    Richard Terrell (KirbyKid)  in Abstraction, Critical Casts, Dyad, Game Development, Gamer Culture, Genre, Indie, Interview, Learning, Motivation, & The Mind, Misc Design & Theory, Planet Puzzle League, Podcast, Zelda 
  
  
 
 
Please only share this link. This page contains important links and feedback questions. 
Warning, this podcast contains explicit language. 
 
 
DOWNLOAD HERE: Critical-Casts Episode 1: Dyad (62.4MB) [podomatic] 
or
Watch HERE on youtube
RSS Link Here.
iTunes Link Here.
 
My 4 part review of Dyad
 
Reference Links
 
Feedback
I would really appreciate any feedback you can give. The questions below are a great way to contribute. Answer as many as you like. You can leave a comment below, or you can pick one of my contacts here. If you post any feedback elsewhere, do try to let me know where I can find it. Thanks. 
- Would you like me to produce more Critical-Casts Episodes?
 
- Which would you enjoy more if I only had time to make one, blog articles or podcast episodes?
 
- Would you be interested in podcast episodes of topics I've already covered on this blog?
 
- Would you be interested in more interviews of game designers and gamers?
 
- Would you like me to produce episodes that focus on particular genres and game series (e.g. Mario or Zelda)? 
 
- Would you be interested in more hard hitting content like debates or critiques of games, reviews, and other ideas in the gaming industry?
 
- How did you like the free flowing format of episode 1 Dyad?
 
- How was the energy level of the conversation in episode 1 Dyad?
 
- Was the background music during the speaking sections too loud?
 
- Did you play Dyad before reading my review articles or listening to the podcast? What do you think of Dyad now?
 
 
 
Time playing Dyad: ~16 hours. 23/26 trophies. 
Time writing Dyad Review: ~24 hours. 12,238 words. 
Time creating the Dyad Podcast Interview: ~20 hours. 1h8m14s.
Total: 60 hours. 
 
  
  
    Article originally appeared on Critical-Gaming Network (https://critical-gaming.com/).
    
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