Improvisation #1 (P)layered Elements
Friday, November 13, 2009 at 10:02AM
Richard Terrell (KirbyKid) in Dynamics, Level Design, LittleBigPlanet, user gen

The purpose of this article is to highlight 4 examples of (p)layered level design in a LittleBigPlanet level I made: Improvisation #1.

 

 

(P)layered level design is wonderful. Though the sound design of Improvisation #1 is unrelated to the level's challenges, it's shaped by emergent gameplay and (p)layered gameplay. With more players, more notes are played. And at each gameplay section, the more the players work together, the more complete the emergent song will sound. This is a level of sound design you'd be hardpressed to find elsewhere. 

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