DW Lessson 5: Development
Wednesday, November 12, 2008 at 10:09PM
Richard Terrell (KirbyKid) in Game Development

Development is the stage in the design process where we go hands on with our game editors. After becoming familiar with the game, understanding the limitations of the editor, noting how to influence gameplay, and generating a multi layered game idea, it's finally time to put all that hard work to the test.

Because editors vary widely form game to game, it wouldn't be very conducive of me to give any specific tips on how to edit levels. But I can say this...

 

Here's a video of the 4 game ideas I detailed in the Designer's Workshop Lesson 4.1.

 

The next and near final lesson in the Designer's Workshop is about polishing your creations until they shine. Stay tuned.

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