Do a little bit every day. Such is a piece of advice that I've applied to art, music, and writing in addition to... Brain Age, Wii Fit, Animal Crossing...the list goes on. The point is, it occurred to me that I should get into a routine of creating original content for various video games.
I'm not sure exactly what kind of format I want to release my creations in, how casually I want to approach this, or how many examples I should produce on a weekly basis. It's enough work to keep up the Critical-Gaming Network as it is. Gregory Weir over at ludusnovus.net has inspired me to give it a shot.
Here's what I've been working on recently.
*Download the EXPLOIT picture, right click the file -> properties-> summary tab. The code for the level is in the comment section*