LittleBigPlanet Review and Repair pt.1
Wednesday, November 5, 2008 at 11:49PM
Richard Terrell (KirbyKid) in Co-op, LittleBigPlanet, Mechanics, Review & Repair

Boogaloo Bonzabril. Those two words say it all. But unless you speak "charming LBP tutorial guide" you might not understand the game that is LittleBigPlanet any better from reading the alliterative phrase. LittleBigPlanet is a game that is more than just play. As it turns out, the primary function of the game is cogently and succinctly phrased in the subtitle: Play. Create. Share. Though the servers have been up and down the past few weeks, the Create and Share parts of the game, for the most part, work wonderfully. Because the Designer's Workshop will be using LittleBigPlanet for the majority of its user creation endeavours, I will focus on Play and be as thorough as possible.

 

I started writing this Review & Repair three days ago. Now nearly 5k words into the article, I decided to break things up into manageable sections. Part 1 is all about the mechanics of the game.

Sackboy & Sackgirl Our Characters

 

Primary Mechanics

MOVE:

JUMP:

GRAB:

 

Secondary Mechanics

TAUNT:

BACKHAND:

 

Co-op Mechanics

DRAG A FRIEND:

PULL TOGETHER:

Group Multiplier

 

Tune in tomorrow for part 2 where I'll be covering the core design as well as glitches and other issues.

 

Article originally appeared on Critical-Gaming Network (http://critical-gaming.com/).
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